Systems Engineer · Low-Level Software, Microarchitecture, & High-Performance Infrastructure
Kernel-Bypass Storage Engine
C11 | Zero-Copy | Lock-Free
A custom, wait-free storage architecture designed to bypass kernel I/O friction and maximize PCIe throughput.
MicroTrace Debbuger
C | C++ | Assembly
Designed and engineered a zero-dependency, userspace debugging engine in C from first principles, utilizing raw POSIX system calls (ptrace, mmap, waitpid) for dynamic process instrumentation, memory protection manipulation (mprotect), and state-machine execution control.
Custom Dynamic Linker & ELF Parser
C11 | x86_64
Engineered from first principles to resolve symbol tables, manage relocations, and execute dynamic binary loading without libc dependencies.
NUMA-Aware Slab Allocator
C++ | Performance Tuning
A thread-local memory allocation engine optimized for NUMA-topology, effectively eliminating lock contention in high-concurrency workloads.
Profile-Guided Binary Optimizer
Systems Architecture
A binary rewriter that analyzes execution paths to restructure basic blocks, resulting in a 40% improvement in instruction cache efficiency.
Async State Machine Library
C++ | Assembly | SIMD
A stack-based coroutine engine leveraging manual assembly control for ultra-lightweight asynchronous task scheduling.
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